Nod
The Brotherhood of Nod fights for those who are oppressed and wish to unify the world.
Infantry
Rife Infantry
Prerequisite: Barracks
Cost: 100
Weapon: Small Rifle
Armor: None
Tech Level: 1
Grenadier
Prerequisite: Barracks
Cost: 160
Weapon: Grenades
Armor: None
Tech Level: 1
Rocket Soldier
Prerequisite: Barracks
Cost: 300
Weapon: Rocket Launcher
Armor: None
Tech Level: 1
Engineer
Prerequisite: Barracks
Cost: 500
Weapon: None
Armor: None
Tech Level: 3
Captures Enemy Buildings
Mechanic
Prerequisite: Service Depot
Cost: 950
Weapon: None
Armor: None
Tech Level: 4
Repairs Vehicles
Flame Infantry
Prerequisite: Tech Center
Cost: 300
Weapon: Flamethrower
Armor: None
Tech Level: 4
Tanya
Prerequisite: Tech Center
Cost: 1200
Weapon: Colt 45, C4 Explosives
Armor: None
Tech Level: 8
Destroys Buildings with C4
Attack Dog
Prerequisite: Kennel
Cost: 200
Weapon: Teeth
Armor: None
Tech Level: 2
Spots Spys
Shock Trooper
Prerequisite: Tesla Coil
Cost: 900
Weapon: Lightning Discharge
Armor: None
Tech Level: 4
Vehicles
Ore Truck
Prerequisite: Barracks
Cost: 1400
Weapon: None
Armor: Heavy
Tech Level: 2
Harvest Ore
Humm-vee
Prerequisite: War Factory
Cost: 600
Weapon: M-60 Machine-gun
Armor: Light
Tech Level: 2
Light Tank
Prerequisite: War Factory
Cost: 700
Weapon: 75mm Cannon
Armor: Medium
Tech Level: 2
APC
Prerequisite: Barracks
Cost: 800
Weapon: M-60 Machine-gun
Armor: Heavy
Tech Level: 3
Carries Up To 5 Infantry
Recon Bike
Prerequisite: War Factory
Cost: 650
Weapon: Dragon TOW Missile
Armor: Light
Tech Level: 4
Artillery
Prerequisite: War Factory
Cost: 600
Weapon: 155mm Cannon
Armor: Light
Tech Level: 5
SSM Launcher
Prerequisite: Communications Center
Cost: 700
Weapon: SSM Missiles
Armor: Light
Tech Level: 2
Flame Tank
Prerequisite: Communications Center
Cost: 800
Weapon: Flame Tongue
Armor: Heavy
Tech Level: 7
Stealth Tank
Prerequisite: Tech Center
Cost: 900
Weapon: Dragon TOW Missiles
Armor: Light
Tech Level: 8
Cloaks
Mobile Construction Vehicle
Prerequisite: Service Depot
Cost: 2500
Weapon: None
Armor: Heavy
Tech Level: 8
Deploys Into Construction Yard
Naval
Submarine
Prerequisite: Sub Pen
Cost: 950
Weapon: Torpedo
Armor: Medium
Tech Level: 3
Transport
Prerequisite: Sub Pen
Cost: 700
Weapon: None
Armor: Medium
Tech Level: 2
Carries Up To 5 Units
Missile Sub
Prerequisite: Tech Center
Cost: 1650
Weapon: Missile Salvo
Armor: Light
Tech Level: 6
Aircraft
Attack Helicopter
Prerequisite: Helipad
Cost: 1200
Weapon: Vulcan Chaingun
Armor: Heavy
Tech Level: 6
Transport Helicopter
Prerequisite: Helipad
Cost: 1200
Weapon: None
Armor: Medium
Tech Level: 8
Carries Up To 5 Infantry
Structures
Barbed-Wire Barrier
Prerequisite: Construction Yard
Cost: 25
Weapon: None
Armor: Light
Tech Level: 1
Passive Defense
Concrete Wall
Prerequisite: Construction Yard
Cost: 100
Weapon: None
Armor: Heavy
Tech Level: 5
Passive Defense
Power Plant
Prerequisite: Construction Yard
Cost: 300
Weapon: None
Armor: Light
Tech Level: 1
Provides Power for Bases
Advanced Power Plant
Prerequisite: Power Plant
Cost: 700
Weapon: None
Armor: Light
Tech Level: 5
Provides More Power for Bases
Ore Refinery
Prerequisite: Power Plant
Cost: 2000
Weapon: None
Armor: Light
Tech Level: 1
Drop-off for Ore, Comes With One Free Ore Truck
Silo
Prerequisite: Ore Refinery
Cost: 300
Weapon: None
Armor: Light
Tech Level: 1
Additional Storage for Ore
Barracks
Prerequisite: Power Plant
Cost: 300
Weapon: None
Armor: Light
Tech Level: 1
Produces Infantry
Kennel
Prerequisite: Barracks
Cost: 200
Weapon: None
Armor: Light
Tech Level: 2
Produces Attack Dogs
Communications Center
Prerequisite: Ore Refinery
Cost: 1000
Weapon: None
Armor: Light
Tech Level: 2
Provides Radar
War Factory
Prerequisite: Ore Refinery
Cost: 2000
Weapon: None
Armor: Light
Tech Level: 2
Constructs Vehicles
Sub Pen
Prerequisite: Power Plant
Cost: 650
Weapon: None
Armor: Light
Tech Level: 2
Constructs Naval Vessels
Helipad
Prerequisite: Communication Center
Cost: 300
Weapon: None
Armor: Light
Tech Level: 6
Constructs & Reloads Helicopters
Turret
Prerequisite: Refinary
Cost: 600
Weapon: 105mm Cannon
Armor: Heavy
Tech Level: 2
Base Defense
Tesla Coil
Prerequisite: War Factory
Cost: 1500
Weapon: Lightning Discharge
Armor: Light
Tech Level: 4
Base Defense
Sam Site
Prerequisite: Communications Center
Cost: 750
Weapon: Surface-to-Air Missiles
Armor: Heavy
Tech Level: 6
Anti-Air Base Defense
Service Depot
Prerequisite: War Factory
Cost: 1200
Weapon: None
Armor: Light
Tech Level: 2
Repairs Vehicles
Tech Center
Prerequisite: Communications Center
Cost: 1500
Weapon: None
Armor: Light
Tech Level: 4
Provides Access to High-Tech Construction Options
Stealth Generator
Prerequisite: Tech Center
Cost: 500
Weapon: None
Armor: Light
Tech Level: 7
Creates Shroud
Missile Silo
Prerequisite: Tech Center
Cost: 2500
Weapon: None
Armor: Heavy
Tech Level: 10
Launches Nuclear Missiles
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